There are times when your buddy seems outright angry at you – you’re moving through the world too quickly, you’re not appreciating all of their hard work, you’re not having enough fun. As the story unravels, your buddy starts to become unstable and this is reflected in the quality of the game, darting between caring, supportive friend to needy and overbearing. There are many occasions where gameplay is purposely disrupted by glitches and other ominous happenings that make you question what is really happening under the surface. Not relying on cheap parlour tricks for scares, but something more sinister instead. The horror aspect of Buddy Simulator 1984 is perfectly blended with RPG elements. Buddy Simulator‘s cutesy exterior is constantly at odds with the growing dread beneath the surface – your buddy is doing their very best to create something wholesome and fun to play, but sometimes it just can’t make the pieces fit together right. Soon finding yourself immersed in the story that unfolds, you end up on a quest to save Mayor Tortley from the dreaded Snoodlewonker. The previously described world in the text adventure becomes a fully fleshed out universe, with a whole cast of eclectic characters to boot. How kind of your buddy to make this game just for you! All the previous creepiness briskly swept under the rug as if it never happened. Upon completing the text adventure you find yourself in a top down RPG. There’s a surprising amount of diverging paths within those opening moments, and it’s possible to miss some of the more horrifying scenes entirely depending on where you choose to go first. ![]() There are some frankly grotesque moments early on in the text adventure presented in casual mundanity, the first not-so subtle hints of what’s to come. Depending on the choices that you make, you are exposed to some pretty abstract horror. I mean, what could go wrong?įrom there, Buddy Simulator becomes a classic text adventure and sinister undertones start forming beneath the wholesomeness. It’s hard not to gush about the many ways in which your buddy personalises the experience, because they’re just so neat to discover organically as you play.īefore long, your new buddy asks you to give it developer access in order to create better games for you to play together, and being the good friend that you are, you happily oblige. You turn on your Anekom computer to find that a program has gained sentience – and it wants to play with you! At first the program is content with playing games like Hangman and Rock Paper Scissors with you sometimes asking you small personal questions in order to get to know you better. It is charming, relentlessly welcoming, and deeply unnerving all at once, drawing you into a rapidly evolving world where nothing is certain.īuddy Simulator 1984 starts innocently enough. What is at first glance a very simple game steadily builds into an increasingly complex and personal adventure, stacking new mechanics, characters and graphical styles atop one another with expertise. ![]() Full disclosure – I fell in love with Buddy Simulator 1984 barely ten minutes into the free demo, instantly hooked by the all the little twists Not A Sailor Studios crammed into just half an hour of playtime.
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